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[A]
[B]
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[J]
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[L]
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G.Lite
G.Lite residential DSL standard
galvanometers
game controllers
2nd
3rd
game paddles
game ports
gamma of the amplifier
gate
geometry hard disks
2nd
cylinders
2nd
sectors
2nd
3rd
tracks
2nd
Gibson, Garth
GIF (Graphic Interchange Format)
Gigabit Ethernet
gigahertz
glare anti-glare treatment for displays
2nd
coating
2nd
deflection angles
2nd
mechanical
2nd
mesh
2nd
polarization
2nd
3rd
glass-epoxy
gold CD-R discs
Golden Ratio
Gouraud shading
granddaughter boards
graphic attributes
2nd
graphic commands
2nd
bit-block transfers
2nd
drawing commands
2nd
panning
2nd
sprites
windowing
2nd
3rd
graphic input devices
2nd
Graphic Interchange Format (GIF)
graphic primitives
graphics
creating three-dimensional graphics
2nd
3rd
4th
5th
6th
7th
8th
image compression
2nd
codecs
2nd
filters
2nd
JPEGs
2nd
3rd
MPEGs
2nd
3rd
4th
5th
6th
7th
8th
9th
10th
11th
raster graphics
three-dimensional
2nd
3rd
atmospheric perspective
2nd
3rd
4th
5th
6th
7th
8th
9th
depth effects
2nd
double-buffering
2nd
image creation
2nd
3rd
4th
5th
6th
7th
8th
recession
2nd
tessellation
2nd
3rd
texture-mapping
2nd
3rd
two-dimensional
2nd
bitmapped graphics
2nd
3rd
block graphics
2nd
3rd
color planes
2nd
3rd
4th
graphic attributes
2nd
resolution
2nd
vector graphics
2nd
graphics accelerator chips
2nd
3rd
4th
5th
6th
7th
graphics adapters
2nd
3rd
4th
graphics coprocessors
2nd
3rd
green CD-R discs
ground planes
2nd
Group 1 standards
Group 3 standards
binary file transfer
compression
2nd
3rd
data rates
2nd
resolution
2nd
Group 4 standards
2nd
group standards fax machines
Group 1 (analog)
Group 3
2nd
3rd
4th
5th
6th
7th
8th
9th
Group 4
2nd
group-coding
2nd
3rd
4th
5th
6th
7th
control
2nd
3rd
error handling
2nd
3rd
frames
2nd
3rd
4th
5th
6th
7th
guide number (flash)
guns electron
2nd
3rd
inline
Gutenberg, Johannes
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